Wave Blazer from Polarbit is a twist on the standard street racer with its power boats on water. There are 10 courses with jumps, turns, tunnels, and power ups to keep you busy. Its controls are merely left, right and brake by default, meaning you don’t get to control the boat’s acceleration. You can brake by tapping the bottom of the screen; nice when you have to make a tight corner or hit a turbo boost power-up. On a game like this though, I would love to see a thumb control that lets you adjust your speed or braking at anytime while using your other hand to steer. In the options, there was the ability to turn off auto accel, but it was too hard to figure out how to make that work once I started racing. My boat just sat there motionless after doing everything I could think of to make it go. This is where that thumb control would have come in handy.
You are given a variety of boats to choose from, all with different attributes that make them unique. Only one is unlocked at the beginning. To unlock the rest, you have to finish in the top three on courses in Grand Prix mode. Current Position and Lap info is at the bottom left of the screen with a pause button on your right.
There are three modes for your enjoyment: Grand Prix, Time Trials and Arcade.
Grand Prix is pretty much a “career” mode. This is by far the most fun area of the game since you actually get to race against other boats. You start off with the easiest course and work your way up, having to finish at least third to move on and access new boats and courses.
Time Trials allows you to try and beat your previous course and lap records with a ghost boat showing your last best time. I thought that was a nice touch. The first two courses are open, and the rest are locked. To unlock the remaining courses, you must finish in the top 3 on all open courses in Grand Prix.
Arcade mode is simply trying to reach checkpoints along a course before time expires. For a beginner, this posed a bit of a challenge until I got used to the gameplay. After successful completion of one race, you move directly to the next course.
Wave Blazer’s graphics are not too special. They lack the polish that would have really set it apart in this department. I did appreciate the reflections on the water however.
Sound effects for Wave Blazer are lacking. The splashes all sound the same and the boat engine isn’t anything to get excited about.
The multiplayer option is to play against other Wave Blazers around the internet. You have to set up a userid before you start.
Replay value is limited to besting your records after you place 1st on all courses in Grand Prix mode and online multiplayer for those that are into it.
One of my gripes has to deal with initials input after you set a course record. The touch area is small, and you have to slide from one side to the other to scroll through the alphabet and find your letter. Also, it forces this on you every time. It would be nice if the game brought up your most recent initials from the last time you set a record, and allow modification or save from there. That’s minor, I know, but a pain if you like to do that kind of thing.
I was initially cold to this game, but overall started to warm up to it after I got the hang of it. The Grand Prix mode is where it’s at. If you liked the old Hydro Thunder arcade game, you should definitely try this one out. At $1.99, it’s worth the price, but I’d be hard pressed to pay much more than that without some better controls and maybe a few morse courses.
Checkout Wave Blazer in the App Store.